
Heroes can lead troops into battle, can improve mines and construct buildings in the zones surrounding a city, and can establish new cities in other regions. Structures can be built within the city to enable the hiring of new heroes, the training of additional troops, the researching of spells, and to provide other bonuses.

The city houses a hero character and the player’s troops. Each zone in a newly acquired region is populated with an army of non-player character (NPC) troops which must be defeated before mined resources can be collected or before buildings can be constructed on the open ground. Four of these zones contain mines which provide resources to the city while others are open ground. Each region is itself made up of a 25 zones (5 by 5 tiles) with the city at the centre. Players choose a game world to play on and each is given control of a city within one of the regions.

Play as a faction, take possession of your kingdom and use your skills to vanquish others! Start conquering the world of Ashan! GamePlay Your goal is to win the war together with your alliance by gathering the tears of Asha, Primordial Dragon-Goddess of Order in the world of Ashan, and creating your dynasty of heroes throughout the season of the game.

Might and Magic: Heroes Kingdoms was a real-time strategy massively multiplayer online browser based game on the Heroes of Might and Magic series.
